It's my first month working with real projects(my real, I mean something that's going to be used by the public). It's so different from school projects. Every detail matters, from the backend logic to the page buttons. These two weeks, I worked closely with two talented designers, one from a well-established startup company named Umeng Analytics and another doing his own startup after quitting a mobile gaming company named HappyLatte. I know the first designer,PJ, in a hackathon. He is really talented, should be the best designer I've ever worked with so far. I persuaded Prof.Tung to send me to Beijing to work with him on the first prototype and it turns out to be a right decision. He is not only good at design, but also good at UX. He reads a lot. He already came up with a wireframe of the project. Next week, he's going to finish designing the first round of UI design(around 15 pages). The market price for a very good designer is around 5k RMB(1k SGD)/page, however, as his friend, he only charged us 5k RMB for the whole design in the first iteration. We'll go through another iteration in 1-2 months and we'll need his help again. It's not his designs that really teach me most, but the discussion about the project as a product. There are a lot of user interaction needing to be considered. As a developer, I focused too much on the functionalities. However, the values that the product brings to the user&how the user interact with the system is somewhat more important. I also became more familiar with bootstrap&css after writing the wireframe out.
The other designer, Pine, works part-timely with a mobile app and an online code-teaching website. The code-teaching startup came from the same hackathon two months ago. The founder decided to continue with the project and borrowed money from his relatives/friends in Taiwan. He recruited the designer to help move this project forward. I thought I could have some spare time to help him. However, it turns out that I don't have enough time for him since I have more important commitments. To give him a helping hand, I spent a day working with the designer to make the homepage out. I have to say that a good designer is really important. Pine was a software engineer when he was in college. However, he successfully shifted his career to be a web/mobile designer. That's so amazing. He is good at multi-tasking. He recommended a time-management software named TimeCop to me. I've been using it for two weeks and it works very well. He also shared about some management tips, like using 15min daily scrum meeting in startups, how to work remotely&using trello for project management. Some tips are really useful. I have used trello in CS3216/3217 before, however, I didn't make full use of it. These two weeks, I've been using trello a lot in managing my own timings&projects.
Last week, I talked with another mobile game developer, who I personally respect a lot. He is about the same age as me and he has been working with his own startup for quite a few years. His company mainly works with mobile games, mostly on android platform. Some games are copied from iOS apps. He is a funny guy and I feel very happy communicating with him. Though I didn't really worked with him before, he is one of the most talented developer I've ever met with. He gave some suggestions on how to move my project forwards, how to do marketing as a tech guy and how to survive as a startup. One of his thoughts about how to create a small&beautiful company really brightened me. "When your company reaches to a state where the next big thing in a certain field can only happen in your company, then that's the moment that your company can really take off." For instance, it is instagram who make photo sharing on phones so easily. Why it's instagram, not some other teams? Even though it is not a big deal to make a voip app, however, why it is Tencent Wechat that sweep the whole China? So to make a killing app/website, you'll need to prepare hard for the moment to come.
Another sharing comes from a iOS developer about her company's most popular app. Her company is a tech company initiated by an American, a Norwegian and a Malaysian. They stated doing iOS app in a very early age(>4 years ago) and the base is Beijing. The target users are mostly overseas. Their most popular app is somewhat violet. However, people love to spend money on the product, especially those from the middle-east. When in public holidays, the Muslim sometimes love to spend lots of money on the games. Among the global users, 30% revenue comes from Singapore, while only 20% comes from the US. That's an interesting phenomenon. What's most interesting about her sharing is the leadership style of her bosses. These few days, her company has 10+ employees been kicked out, mostly senior engineers. The Malaysian is very good at managing tasks/people, while the American is very good at brainstorming. Most employees love the Malaysian boss because he is very clear in mind of how to manage the teams. However, the American don't know how to manage all these people. The cofounders sometimes argue with each other.The malaysian cannot stand the American any more. and moved out of the team and started his own business. After the malaysian moves out, the company cannot manage well any more. The American guy thus he recruited a professional manager to manage all these people, which turns out terribly bad. Most senior engineers quizzes the job because they are not well respected by the new manager from Shanghai. It's not stress that make the project move forward, but more on timing.